Travelers of the Cross World Inn
Weapon (longbow), legendary (requires attunement by a creature of a good alignment)
This exceptionally-carved longbow appears, at first glance to be a simple, yet extremely well-crafted longbow. Upon closer examination one notices that the entire bow is carved with faint images of hobgoblins and goblins being killed by arrows.
Sentience: Carrach is a sentient neutral good weapon with an Intelligence of 16, a Wisdom of 14, and a Charisma of 10. It has hearing and normal sight out to a range of 60 feet. The weapon speaks, reads, and understands both Common and Elvish.
Carrach is specially designed to kill goblinoids and can detect goblinoids within 60’. When you use Carrach to attack you gain a +1 bonus to attack and damage rolls and a +3 bonus to attack rolls with an additional 2d6 damage against goblinoids.
Once per day Carrach can cast Locate creature and he receives a +10 bonus to Intelligence checks when attempting to remember something from history.
Notes: More information can be found here.